Loading
HomeBlogsArtikel #19369

Guide to posing  Nendoroids  pt. I (with Sakura Kinomoto)Guide to posing Nendoroids pt. I (with Sakura Kinomoto)

mentalkamentalka4 jaar geledenTutorial
Guide to posing Nendoroids pt. I (with Sakura Kinomoto)

This is part I of my guide/tutorial of how to pose Nendoroids and to enjoy more in that whole process, in part II I will show you step by step how to make Sakura’s most difficult poses. :)

Posing is a big part of Nendoroid experience, since they are action figures after all, and have interchangeable parts. Sometimes it is not that easy to figure out what you should do and how you should do it. We can easily lose our patience, get nervous, and that is not what we paid for. :/

I tried to explain everything I found out myself during months of playing with my Nendoroids and that I came across while browsing through the Internet. I even included some things that may seem to some of you like common knowledge, but please don’t be insulted it wasn’t my attention. I included it because I’ve seen or read that some people had problems like this so I wanted to explain everything as detailed as I could. :D

Since this is very picture and text heavy post ,every part is hidden under spoiler tag, so you can directly go to a part you are interested in.

If you have any suggestions or new ideas that you think should be added to this tutorial, feel free to share them with me. :D I imagined this as basic guide that should cover as many options as it can and that should help many of us, at any time. Right now it is not fully finished, as time goes on I will add some new information or pictures. :) I hope you will enjoy and learn something new from this. :D

Now, before we begin I have two things to point out:

1. Always read the instruction first before you start posing your Nendoroid

2. When you unpack all parts, look at them, take time to inspect and analyse their properties and differences so you can have better understanding how they can be combined and used to make poses.

1. Unboxing (Where are those clear parts?! Are they exclusive?)
View spoilerHide spoiler
Unboxing shouldn’t be that big of a problem, but there are some things that I’ve seen people struggle with, so I decided to include this part as well.

Lately, GSC started to include translucent plastic parts with Nendoroids, some of them are magic circles, some are background accesories, etc. Many people can’t find them right away when they are unboxing their new treasure, and they don’t know whether GSC sent that, or if that was an exclusive...

You should know that GSC almost always packs those stuff taped on a back side of a cardboard background behind the blister (only exceptions are Snow Miku’s but you will see that without searching). Don’t take out only blister, take out that cardboard backgroud, turn it around and you will see it. ;)

http://s1.tsuki-board.net/image/600/mentalka1422182042.jpeg

Other thing worth mentioning is that sometimes smaller parts of the Nendoroid have additional layer of blister so they won’t fall out when your are opening blister, but they don’t have that always so you should always be careful where you choose to open it, and be sure you will easily find part that maybe fell out. :D


2. Marks and numbers on parts (Where does this go?)
View spoilerHide spoiler
Nendoroid parts are packed in a blister that way so we can see righ taway which leg/arm is left which is right...etc. But noe everyone has enough space or will to keep all parts in a blister, exactly where they were. How can you orient in that mess?

Every part has it’s mark: faceplates have numbers, hands, arms, sleeves and legs have one letter (L or R) and one number.

Sometimes we have a habit of considering right and left on a figure by the way we see that when we are looking at it face to face. But it isn’t, left and right is ’’their’’ left and right, the left and right we see when we are looking at their back.

It is very important to consider this when you are buying different parts in split Nendoroids, or when you are asking for GSC costumer support, because they use those markings to help themselves and know which part they should send you, they don’t know if when you said right you actually meant right leg when you are looking at the figure (which is figure’s left leg actually). :D


3. Head
View spoilerHide spoilerThere aren’t many problems here. All of you know how to change faceplate and hair, and it is included in instructions.

There is a little thing about moving their neck. You can change the way head is moving or how the joint is moving the head, by rotating the joint in a position you need. For that you need to take off the head, push down joint’s peg a little bit, and then rotate it, while holding the rest of the body (or head, sometimes joint stays in head and goes out of body) with other hand, when you are happy with the position you lift peg up again and return the head on it’s place. Now you can put figure’s head in different angels than before! :)

If head is difficult to take off and put on back again, you should hold not only body and head, but also a peg so it doesn’t move too much, make small rotating moves while you are pushing head down at the same time. Take a time to find right angle to push a head and to put peg in right place.

If your Nendoroid has hats, hoods, they are always made in the exact shape of the head, so look out for some specific spots (even if it looks perfectly round on the first look you will notice that if you move a few millimeters left or right the hat fits better on a head), so you can put your hat right where it’s supposed to be.

http://s1.tsuki-board.net/image/600/mentalka1422181469.jpeg

You can see small gap on the top of the head between the head and the hat in the first picture. It disappeared when I rotated hat a little and put it on a right place. :)


If your Nendoroid has heavy head (big hair, hat, hood, etc.), you have to pay special attention when you are posing them so they don’t fall down.


4. Arms and upper body
View spoilerHide spoilerHere comes the fun part! :D Arms are one of the most interesting parts to switch and pose. :D I like to mix and match different hands, and the more parts they have, more options you have to make. Some Nendoroids have arms that are made from one piece and you can only put them on and rotate them up and down (sometimes not even that if those arms are for some special poses). But when you are having Nendoroid that has arms made out of three pieces that’s where the fun begins. You can connect different arms to different sleeves, you can rotate every part where is is connected (most fun you get from rotating bent arms, you will be surprised how many different poses you can get), and you can mix and match different hands and rotate them.

http://s1.tsuki-board.net/image/600/mentalka1422182496.jpeg

You can see on this picture how simple rotation of the arm part can make totally different poses. Don't be afraid to experiment with that. ;)

Most arm/hand parts are interchangeable between Nendoroids so options are limitless, but you should still be careful and pay attention when you are mixing parts, especially if they are made for special poses, if they don’t fit on different Nendoroid don’t push them on force you can only get paint transfer or break something.

Again, if the pegs are hard to get in and connect push arm/hand/shoulder gently while making rotating moves and holding both parts that you want to connect. Patience is everything when you are playing with Nendoroids. ;)
If you forgot which arm/hand piece goes together, then look for marks, parts that have same number make one pose together. :D


5. Legs and hips
View spoilerHide spoilerHips can come with standard round joint, or with static peg which is connecting it with the body. (if your Nendoroid is in a pants it will have static peg because round joint would look weird, also some Nendoroid are cut under boobs and have belly and hips together as one part).

http://s1.tsuki-board.net/image/600/mentalka1422181473.jpeg

Hips with round Nendoroid joint on the left, hips with static peg on the right.

Most of the Nendoroids are able to rotate their hips, but if their body has to fit in some hole in the hips or skirt, then they can’t rotate since their body is not perfect circle. In that case you use round joint to rotate hips under the skirt.

Round joint give you many posing options and save you some time. It is easier to make sitting pose, or stretching, jumping, swaying back or forth, bending up front...you will se on pictures. But they can’t do everything, for some details in posing the legs, you will stil have to adjust leg joints (and you do that the same as for head, take of the leg, bend down joint peg, rotate it the way you want,put it back and adjust legs positions). For some poses this can be quite difficult, since millimeters make big difference and you have to go over and over and adjust joints so you can pose legs just the way you want.

http://s1.tsuki-board.net/image/600/mentalka1422181475.jpeg

I recommend you to detach hips from body when you are adjusting leg joints so it could be easier for you. :)

When your Nendoroid doesn’t have round hip joint you have to do everything with posing the legs, and that is even more difficult, but it pays of in the end, don’t give up! ;)

If your Nendoroid has bent legs you can mix them with straight legs and make poses like jumping, running, tripping...anything you like. Bent legs are also interesting when you want to make your Nendoroid so sit. :D

http://s1.tsuki-board.net/image/600/mentalka1422182494.jpeg

When you are posing your Nendoroid to sit, don’t be afraid to push legs a little more up than they would be, even if that means the joint don’t fit perfectly in hips, you won’t even see that gap up front, and sitting pose will look more natural.

http://s1.tsuki-board.net/image/600/mentalka1422181477.jpeg

If your Nendoroid comes with sitting parts you have nothing to worry about just put them on and your Nendoroid is ready to rest! ;)

Also, pay attention when you are connecting body with hips and skirt, make sure you pushed the peg all the way in, so it will hold firm. That is especially important for static pegs, since they are long, and you think that they hold good but next moment everything falls apart...so it has to go all the way in! ;)


6. Wings
View spoilerHide spoilerOne of the most beautiful additional body parts. :D They come in various colors, sizes and types, and they connect to the Nendoroid in different ways. Depending on the way they connect and on their size they can be more or less fragile, but you always have to pay attention to them.
When you are connecting them make sure that you are pressuring the strongest point of connection, NEVER hold only the wing and try to push it, because most fragile parts are in between wings and their connection (to the body, hair or the base) and they will break!

http://s1.tsuki-board.net/image/600/mentalka1422181471.jpeg

Also, when you want to remove them and they are connected you the base like this, start again from the middle, separate it a little from a base with your nail or thin piece of plastic or something similar. :)

If you have round pegs as connection make small round moves while your are trying to push them in their hole. If it is too hard, try to hold them close to hole with another finger (or fingernails) while you are pushing it in with round moves so you can make it finally to go in and not slip out of the position. The same method is used for connecting Nendoroid Petit base to the animals or petits.

Another important thing is the order you are putting pieces together. If your Nendoroid has something that goes behind wings and can get in their way and damage them when you are changing positions, put wings first and then that thing second, if you are changing the pose, take away the thing that can harm wings and then change pose, when you are finished put it back on, taking care about avoiding to push wings more than you should. (example long hair, or long hat/bows).

You should never put wings on their place in already fully posed Nendoroid, since your pose can fall apart, or you can break wings because you pushed them from the wrong angle. :D Put them wings their place then finish your pose. ;)


7. Weapons, wands, other holding and fragile accessories
View spoilerHide spoilerThis is the most tricky section, since all those accessories can be really fragile and small. If your accessories are not that small you will easily see specific connection patterns that you have to match (every part has different pattern and you can’t connect it any way you want, there is only one side that is correct).

http://s1.tsuki-board.net/image/600/mentalka1422182036.jpeg

When accessory is very long be sure you are holding it on two places (right below and under place it is connecting with other part) and that you are also holding the part that you are connecting it to.

http://s1.tsuki-board.net/image/600/mentalka1422182038.jpeg

When parts are small, or when their handles are small (you have to push it right trough the holding hand), you have to keep in mind that it is also important to look which side goes where when you are disconnecting handles of blades or ends of staff(even if connection looks like it is round on the first look it NEVER is, usually it is D shaped, and you have to pay close attention to that).

http://s1.tsuki-board.net/image/600/mentalka1422182044.jpeg

You can see on this picture that the end of the wand handle has some choped out piece, it isn't perfectly round, so you have to look for that shape in the other part that you are connecting to handle. Be extra careful when you are attaching small objects (like Clow card) since they have D or some other irregular shape also and it is very hard to notice, and if you try to put it in the wrong side you will break it.

Also, connect the most fragile parts in the end, when everything else is already in its place, if you are pushing parts that already have something fragile connected to them, you are risking of breaking it.

Be sure you are holding those fragile parts close to the connection point, because if you are pushing them from the other end you are risking to break it also (so many risks xD)!

Another thing I should note, if you want to make you Nendo holding or hugging something, always think about what is getting in a way and remove it if you can. In a pose where Sakura is holding Cerberus I removed her red bow so it would be easier for Cerberus to fit in her arms. :D


8. Connecting with base
View spoilerHide spoilerYou are done with playing with your Nendoroid, you made perfect pose and want to display it for everyone to see? Now you have to connect it to the base! :D

Well....it looks like it is nothing complicated, you have a hole, you have a base peg, you put it in, and now you have perfect pose to look at any time. But...the more details, parts and joints your Nendoroid has, the more difficult is to keep that all in the same place while you are connecting it to the base. And that’s not it, assume everything went well and everything is where it should be, you let go of it, and your Nendoroid falls because of the bad balance. xD

First things first you have to be sure your base arm peg is fully connected so it can hold you figure the best it can.

Keeping balance and posing base arm so it can stay true to your pose as you imagined it can be very difficult, and there are always many fails involved in whole process. It can even get more difficult if your Nendoroid has very heavy head, or very big weapon, or your pose is making body go too much forward and all weight is pulling Nendoroid down. In those cases you have to fix some parts of the pose of your figure or base arm, so weight can be better distributed.

Sometimes long hair or wings are coming in a way of base arm, and you will have to fix your pose so it can be connected to the base.

Flying or jumping in the air are especially difficult to balance, because all weight is put on base arm. Sometimes some flying wands, brooms, 3D gear or other effects are taking up a loot of room behind Nendoroid and standing in a way of base arm, so you have you think about all of that...

Patience....patience...it will pay off. Always remember that Nendoroid are made and designed to function, so there is always a way to pose them. Remember that they are not toys, and that designers tried to find the best and easiest solutions, a lot of work is put into designing Nenoroid. They are made to function well, it is always possible. :D


9. What to do when it all falls apart?
View spoilerHide spoiler
Well you start where it stopped, try different order of connecting things. If you see that some things fall apart when you are connecting Nendoroid to the base, try to connect them after body has been connected to a base. Make sure you are holding both parts that you are connecting. If you are connecting full pose to the base, try to hold some weak parts at the same time so it won’t all fall apart.

http://s1.tsuki-board.net/image/600/mentalka1422182040.jpeg

If you have some parts that are connected to more points (like Sakura’s flying wand) and can be affected by more than one thing (hand can pull it in wrong side, or hands can disconnect from shoulders...) connect it to it’s primary connection point first, and then adjust secondary connections so they don’t ruin the pose. If you see that arms are little disconnected on some points try to fix that very carefully (push shoulder peg in place, rotate hand so it fits the pose better,etc).

After some time you will get a hang of it and figure out the best way to hold figure and the best order of connecting different parts together.


10. Posing without the base
View spoilerHide spoilerIf you want to play with your Nendo, of to pose it in some natural poses, in some room, interacting with other things, Nendoroids, and so on, you will want to get rid of big base so you can bring out illusion that figure is alive more successfully. This is especially important if you are planning to photograph you figures in different situations.

If your Nendoroid has long hair or pigtails or long clothes your job is the easiest. Just make them rely on their hair/clothes instead. :) This can take some time until you learn how to balance them most efficiently, but should’t be so hard.

If it does not, you have to use your Nendoroids base arm, only without the base. Try to hide somehow that base arm when you are photographing. It can be more difficult to learn to pose them properly like this, but if you really like this idea and want to do something like this it will pay off. Also, you can always use something to lean on your Nendoroid to it (wall, some furniture...).

http://s1.tsuki-board.net/image/600/mentalka1422182498.jpeg

You can also pose Nendoroids to sit without the base, if they are leaning a little too much to back you should support them by posing their straght hand behind them so they hold the and stop the from falling behind. If their hands are busy or they can’t reach floor, then you can use base arm for support. You can also tilt their head down so it can keep balance. :)


11. Nendoroids as a puzzle
View spoilerHide spoiler
Remember Nendoroids are intricately designed little things, made to function with different parts. If you have patience and invest time in getting to know their properties it will pay off and you will enhance your experience with them immensely. :D Look at them as a puzzle that you can put together in many different ways, let your imagination flow and breathe life in your little cuties! :3

http://s1.tsuki-board.net/image/600/mentalka1422182492.jpeg

And you came ’till the end of this tutorial. :D It was long, I hope that you learned something useful and new, that it gave you new ideas how to play with your cuties, and that it wasn’t too much boring.
If you have any comments, suggestions, ideas what else should I include in this post you are encouraged to do so. I love to read comments and any kind of feedback is useful.
16,115 hits • 7 berichten

Berichten7

0pt
CrimsonPumpkin (4 jaar geleden) #2632456Thank you so much for sharing this tutorial! It's amazing and HELPFUL!! I'm in some way a newbie regarding nendos and all these topics helped me a lot and things to pay attention while playing with my little chibis. Gosh, didn't know Sakura could hold Kero, gotta try that!!
Yeap, patience is the key and thanks to this you can find different poses for your chibi figures, that's the greatest thing for me: to find a pose different to those displayed in the box ^^
Once again thanks a lot for this tutorial, looking forward to part 2 :D


You're welcome and hank you for this wonderful comment! :) I'm really glad you liked it and found it helpful. :D Oh, yeah, neither did I know that she could hold him but I decided to try, and now this is my favorite pose of her! She is sitting like that on my desk, and I don't have a heart to tear her apart, even though I need to make few more photos for tutorial and review. xD
4 jaar geleden
1pt
Thank you so much for sharing this tutorial! It's amazing and HELPFUL!! I'm in some way a newbie regarding nendos and all these topics helped me a lot and things to pay attention while playing with my little chibis. Gosh, didn't know Sakura could hold Kero, gotta try that!!
Yeap, patience is the key and thanks to this you can find different poses for your chibi figures, that's the greatest thing for me: to find a pose different to those displayed in the box ^^
Once again thanks a lot for this tutorial, looking forward to part 2 :D
4 jaar geleden
0pt
neL (4 jaar geleden) #2630902I think this is very well written and could help out a lot of people starting out with nendoroids :).

Thank you, that was my main goal. :) I hope that it will get even better with future updates, posing Nendoroids is such broad subject. I do most of the things intuitively and new ideas come natural to me, so the more I think about this tutorial the more stuff I find that I needed to include or explain better.
4 jaar geleden
1pt
neL on ice
I think this is very well written and could help out a lot of people starting out with nendoroids :).
4 jaar geleden
0pt
Moses_MD13 (4 jaar geleden) #2630712Great Tutorial! I've always had a problem with posing without the base and it's been bugging me a lot. Hopefully now it'll work.
How to clean nendoroids would be a great topic for part two! Keep it up and good luck!


Thank you! :) Well, I hope it will work for you, but even with base arm you have a lot of adjusting so it don't fall down, I hope you will figure out in time how to position base arm and legs so your Nendoroid can stand proud without the base. :D There are some other ways, like attaching other materials to figure and sticking it to some surface, but I haven't tried it so I didn't include it. :)

I planned to explain Sakura's difficult poses for part two, so maybe cleaning will be for part three. Although I'm not cleaning them (like washing with soap) since I don't have room and time for that, I'm only dusting them. :D

Gandalf (4 jaar geleden) #2630773The hardest part I always find is setting the stand arm up correctly when you want the nendoroid to simply stand level on their base.
Patience is the key, small adjustments to one of the arms joints can drastically affect the position of the nendoroid and some times you actually need to bend the arm in the opposite direction to what you had initially in order to make the nendoroid stand level.
It's a good idea to make use of the larger holes in the base, you can freely insert the arm into them to see how the nendoroid will stand, once you have it adjusted to you liking you can use the smaller holes that are designed to hold the arm.


I planned to include some steps and pictures about how to position stand arm for some poses, but I didn't have time right now for all that and I still haven't thought it all out since I'm posing stand arm on instinct. It will probably be my next update to this post. :D

Using bigger holes is good idea, I used that in the beginning. :)
4 jaar geleden
1pt
The hardest part I always find is setting the stand arm up correctly when you want the nendoroid to simply stand level on their base.

Patience is the key, small adjustments to one of the arms joints can drastically affect the position of the nendoroid and some times you actually need to bend the arm in the opposite direction to what you had initially in order to make the nendoroid stand level.

It's a good idea to make use of the larger holes in the base, you can freely insert the arm into them to see how the nendoroid will stand, once you have it adjusted to you liking you can use the smaller holes that are designed to hold the arm.
4 jaar geleden
2pt
Great Tutorial! I've always had a problem with posing without the base and it's been bugging me a lot. Hopefully now it'll work.

How to clean nendoroids would be a great topic for part two! Keep it up and good luck!
4 jaar geleden
Welcome to Entertainment Hobby Shop JUNGLE!

About this blog

 
Welcome to my blog!

More by mentalka+

Gerelateerde clubs